Portfolio-Slam #4: Game Art in Kooperation mit PAGE
29.3.2022 18:30 – 22:00 UhrRegister now →
Clear the ring for the fourth Portfolio-Slam!
If you want to find a steady job as a game artist with companies in the games industry or acquire jobs as a freelancer, you need a convincing portfolio.
But what exactly defines a good portfolio?
Usually, the review of portfolios takes place behind closed doors. In many cases, applicants do not receive any helpful feedback after the review.
Why should you participate in the Portfolio-Slam?
At our fourth Portfolio-Slam, students and young professionals will once again have the opportunity to learn what experts look for in a portfolio review. During the networking afterward, they can make valuable contacts with companies and other artists. The companies, in turn, have the opportunity to get to know the young talent and to network.
After three slams focusing on interaction design, editorial design, and motion design, the fourth edition will focus on game art (concept art 2D, character art 3D, environments, etc.).
Three students or young professionals will present their portfolio on stage. Afterward, they will receive constructive feedback from the expert jury. The audience will learn something from the live feedback and get some clarity on what is behind job postings for game artists.
All three presented portfolios will be published to a broad audience on PAGE-Online after the event. PAGE is a magazine of the creative industry that addresses all "graphic, media, communication designers, and developers in their variants as concept developers, creative designers, and creators as well as employers."
Meet our Jury:
Marcela Versiani, Lead Artist at Bigpoint
"I am a Brazilian artist, with a 18+ year experience in Illustration and Graphic Design, almost 10 years experience in the Game Industry, graduated in 2005 by one of the best schools in Brazil, FAAP. For the past 5 years I’ve part of the Farmerama Team @ Bigpoint GmbH here in Hamburg, where since 2019 I’ve been leading the Art Team and working on awesome and fun content!"
Stefan Wacker, Senior 3D Artist at YAGER
"My name is Stefan Wacker and I am currently working as a Senior 3D-Artist at YAGER. I studied product- and graphic design at the University of Applied Sciences in Münster. I have been working in the games industry in various positions (Lead Artist / Art Director / Senior 3D-Artist) for more than a decade.
My top 3 goats (greatest of all times) are:
- Zelda – Breathe of the Wild
- Death Stranding
Beside playing games I love cooking, hiking and travelling and I have a strong passion for 3D-printing. I look forward seeing you at the Portfolio Slam!"
Reiko Groß, Art Director at InnoGames
“Reiko is a digital artist, illustrator and sculptor, with over 10 years experience in games. Starting out in the automotive industry, he worked on numerous indie titles, was lead artist on Angry Birds and is now Art Director at InnoGames here in Hamburg.”
This event is sponsored by InnoGames.
The event will be held in English.
Note: Covid-Safety Measures
In accordance with the Hamburg SARS-CoV-2 Containment Policy, all participants must wear a FFP2 mask during the whole event. During the presentations, the slammers may take off their masks. Also participants can take off their masks for a short moment when drinking or eating.
Persons who experience typical symptoms of a Covid infection (cough, fever, rhinitis/congested or runny nose, a disturbance or loss of the sense of smell or taste, and acute respiratory distress) are not allowed to enter the event location.
These measures may change if the authorities issue SARS-CoV-2 Containment Policy.
Silberstreifen Award: Cradle to Cradle - Ein Vortrag von Tim Janßen
2.2.2023 18:30 Time
Hongkongstraße 8, 20457 Hamburg